At Duality, we are building an enterprise metaverse for solving real-world problems. Driven by Falcon, our Digital Twin Integration Platform, and powered by our best-in-class 3D simulator. For press inquiries, contact firstname.lastname@example.org View Press Kit
Real-time digital twin simulations in high-fidelity virtual worlds offer a solution to test AI’s behavior in various scenarios before real-world implementation. This talk explores robotics development, integrating Large Language Models (LLMs), user interactions, and AI model training in virtual environments.
Tuesday, December 5th, 2:00 pm PST
Digital twins are not tied to any single simulation scenario — modularity and reusability is a key reason for adopting digital twin simulation! But how do we create real interoperability that ensures a meaningful and long lasting digital infrastructure? Join Duality AI CEO Apurva Shah to learn about the Digital Twin Encapsulation Standard — an open standard evolved at Duality that enables truly interoperable, simulation-ready digital twins. The Digital Twin Encapsulation Standard: An Open Standard Proposal for Simulation-Ready Digital Twins Wednesday, November 29, 10:30 am EST Room W307C.
Duality has researched and developed a streamlined AI-powered process for building digital site twins based on real GIS data. Joining fellow OGC members at the kick-off event, Duality's Director of Engineering, Amey Godse, presents this new pipeline to the geospatial community.
CEO Apurva Shah is joining Danny Williams (Epic Games), Gasta De Figueiredo (Blackshark.ai), Alexandre Teodoresco (The 7 Fingers), and Brian Vogelsang (Qualcomm), and presenting the “Metaverse to Solve Real-World Problems” at the Interservice/Industry Training, Simulation and Education Conference 2022
”The combination of Duality Robotics’ digital twin simulator, Falcon, with AWS SimSpace Weaver takes digital twins of environments and systems developed for the Unreal ecosystem and makes them instantly available for massive scale simulation.”
Duality, Amazon Web Services (AWS) and Epic Games showcase the “Rush Hour Emergency and Response Simulation in Smart Cities” demo, unveiling the high-fidelity, city-scale simulation that Falcon, Duality’s digital twin integration platform, can achieve when integrated with AWS SimSpace Weaver
Duality's Amey Godse presenting “Enterprise Metaverse to Solve Real World Problems” and "Standardizing Digital Twins for the interoperable Metaverse". And joining Nadine Alameh (OGC), Carl Reed, Shehzan Mohammed (Cesium), Neil Trevett & Scott Simmons (Kronos & OGC), Tamrat Belayneh (esri) and Ettikan Karuppiah (NVIDIA) to discuss a vision of an open 4D fully immersive ecosystem that links the real and the virtual worlds — on the Metaverse Special Session Panel
Duality founder, Apurva Shah, has taught “Designing the Metaverse” in the Interaction Design program at California College of the Arts (CCA) since Spring 2021 and will share the approach to building metaverse experiences and provide a framework for analyzing existing ones.
Duality was recently selected to provide real-world virtual environments as part of DARPA’s (Defense Advanced Research Projects Agency) RACER-Sim program. The project is expected to improve automated unmanned ground vehicle (UGV) safety, reliability, adaptability and ability to manoeuvre on off-road landscapes.
Duality has been selected as a provider of advanced environmental simulation technology to help bridge the gap from virtual to real-world environments as part of DARPA’s (Defense Advanced Research Projects Agency) RACER-Sim program.
Duality talks to VentureBeat about the two distinct aspects of simulation: sensors to collect data from real-world devices, and a simulation model that accurately mimics a physical system to understand its behavior under diverse circumstances.
In this Digital Twin Consortium webinar, Duality co-Founder & Chief Robotics Officer Mike Taylor, helps evaluate the current state of digital twins and their potential in manufacturing. Mike join panelists Steve Varga (Director of Imaging, Vision & Machine Learning at Procter & Gamble) and Mark Collins (Strategy & Business Development at Epic Games) as they lead an in-depth discussion on digital twins and synthetic data for manufacturing inspection and collaboration.
Falcon, with Unreal Engine as its underpinning, features environments so realistic that machine learning networks can’t tell the difference between the synthesized and the real worlds. It shows so much promise, in fact, that the company recently received an Epic MegaGrant to further develop the Falcon platform.